In World of Warcraft, each character has a unique set of skills and abilities that define their role. For example, magicians –are powerful spellcasters, who use supernatural forces to attack the enemy from a distance, but in the melee – are extremely vulnerable. These features determine magicians’ strategy: to keep their distance, do the most damage and hope to kill monsters before they get to them.
  • AeroVux, ahmedben, anduinlotharz, araknis, Baldurianus, biz6073, blardiarg, blueakamah64, boomstorm, chocosauce69, david1121k, DeathMonster, delgern, demi316, djcosmic2, dodolaum, dragorixvlad, exilirem, farik, Fobin, FutureX, ghera, Gomias, gordii, greymouser67, guguh, guicyber, helix06, Homerrox, iFarmGolems, kecskesadam, Krissprolls400g, Lesath666, liba123, longinart, Loryth, Lunitun, Lynarg, malawie, manovi, marcosprvcom, maskk, Maxranviir, melvus, Mengar, misiek1210, Muthiel, Naughtnes, NeoTeCa, noxmonk, NytemareRulez, oBarba, patou247, Pentragon, pipicar, PirateRabbids, prime, PrincessAv, Quastin, rafaelccc, Rokkalion, senwodota, SithiousCZ, sivribeyin, Skyhan, SkyKingVik, smose, Starby, sugartwig, Tiranzoide, venkat3056, versalies, walmorn, webprinz, xenir, zacstrix, zegro, zeininha, Zoo380, zslbd

I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops.
I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops.
I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops. 

In the Duelist Kingdom tournament, Bonz, Sid and Zygor met Bandit Keith, who agreed to coach them through the tournament, so all four of them would advance to Pegasus Castle. Keith wanted revenge against Maximillion Pegasus for humiliating him in the final match of the Intercontinental Championship. While helping them win Duels the first day of the tournament, Keith secretly intends to use them for their Star Chips. When Keith finds out about Yugi Muto, Joey Wheeler, and the rest of the gang, he plans to get in their way and eliminate them.
×