This is the lamest excuse to try and pin it on a cash grab. Tbh this is just you complaining to complain, there is no issue. If you wanted to play classic on launch you'd have to sub before hand anyways you're still paying month to month you don't pay by week. The only way you'd lose that money is if you quit before your sub ran out later on down the road.
“To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.”
To celebrate World of Warcraft’s 15th anniversary, Blizzard is planning to release an authentic recreation of its early days with WoW Classic. Players will be able to explore Azeroth as it originally was before the release of WoW’s many expansion sets. Initially it’ll feature encounters like Molten Core, Onyxia and Maraudon at launch and will see more content rolled out as the game goes on (such as Alterac Valley, the Ahn’Qiraj War Effort and Naxxramas). It’s not just the world that’s reverting to its classic form either – the combat mechanics, skill trees and character models will be as they were in the original too. 

2. the only gear that was easily attainable sort of was the old level 60 pvp sets. if the classic servers stay locked in progression of any expansions then grinding the PvP gear for both pvp and raiding would be the top choice in casual play. "IF" they implement the LFG and LFR tools for the 16-40 man raids, heh it would be very interesting, otherwise get use to Trade chat being filled with PuG raid groups looking for people, because that was the norm back in the day.

I have played World of Warcraft and blizzard games alike since I was 10 years old, it all started back in Diablo, StarCraft and Warcraft days. I love all Blizzard releases and would be honored to be a part of the closed beta for the Classic release and will definitely be turning in my free time for World of Warcraft more as I am suuper stoked to play! FOR THE HORDE!
This is the lamest excuse to try and pin it on a cash grab. Tbh this is just you complaining to complain, there is no issue. If you wanted to play classic on launch you'd have to sub before hand anyways you're still paying month to month you don't pay by week. The only way you'd lose that money is if you quit before your sub ran out later on down the road.
Hey folks! I’ve got a small update here to help quell some of the rumors and let you know where we are at for WoW Classic. We recently began a phase of internal employee alpha testing. The new build data that many of you have been discussing over the last few days is simply part of this process. Phases like this allow us to test out the game content along with other functionality that will be used in the live game, like logging in through the Blizzard Battle.net 175 App.
I don't think you really understand what my concern with this is. I'm not talking about needing it now. I'm talking about just a fair shot for everyone to grab what they want. To me, a fair way would be to just let people make their characters on launch day. But with what they are doing, they are essentially using a "pay to win" approach to getting popular names. You have no chance to grab a name like Arthas on launch day now. So let's say you are a former vanilla player like me who has no interest in the retail WoW. We are now forced to pay for 2 weeks of subscriptions just to pick a name we want.
The argument for this is simple: what makes classic WoW great to one player might be different from what makes it great for another. And who are Blizzard's designers to say which old features were just good or bad design for each player? It's an approach that shows Blizzard believes (at least to some degree) that WoW doesn't just belong to its creators but to its fans. That struggle between authorial intent or game design orthodoxy and "the player is always right" is at the heart of many of gaming's big contemporary controversies. But so far, Blizzard seems committed to its plan with regard to WoW Classic.
I really can't buy into this reason because they used to do beta without the subscription requirement. It seems like if they want to test how many people are interested, they can just open it up to everyone like they do for every WoW expansion. And how are they going to know how many servers they need for all the people without a subscription who can't reserve a name or qualify for beta?
To celebrate World of Warcraft’s 15th anniversary, Blizzard is planning to release an authentic recreation of its early days with WoW Classic. Players will be able to explore Azeroth as it originally was before the release of WoW’s many expansion sets. Initially it’ll feature encounters like Molten Core, Onyxia and Maraudon at launch and will see more content rolled out as the game goes on (such as Alterac Valley, the Ahn’Qiraj War Effort and Naxxramas). It’s not just the world that’s reverting to its classic form either – the combat mechanics, skill trees and character models will be as they were in the original too.
I have played World of Warcraft and blizzard games alike since I was 10 years old, it all started back in Diablo, StarCraft and Warcraft days. I love all Blizzard releases and would be honored to be a part of the closed beta for the Classic release and will definitely be turning in my free time for World of Warcraft more as I am suuper stoked to play! FOR THE HORDE!
While I don’t know how meaningful the number will be compared to the number of players there will be at launch, having the sub requirement gives you a better idea that everyone who signs up is probably serious about playing. If everyone can make characters for free then there will be a lot of people that aren’t actually gonna play and meaninglessly inflates their numbers. This also presents the bullshit problem that somebody that never intended to play takes your name without having ever subbed. Which also introduces the thing that would 100% happen (and still probably will tbf, but less likely and slightly less sheisty in any case) that people will claim names to sell.
This tutorial will ensure that the beginning of your journey will be a smooth one. It provides information that will help you find your way when you get lost, as well as tips that will offer guidance and advice as you march on towards greatness. It is not an exhaustive guide, however; it neither can nor wants to unveil every secret of Azeroth to you. That glorious task is left up to you as you explore the world yourself. Think of this guide as a touchstone for your early adventures: enough to get started, but too little to spoil any of the awesome surprises that await you in Azeroth.
So committed, in fact, that modern WoW players are trying the beta and reporting what seem like bugs today but what were actually intended functionality 13 years ago. This became such a common occurrence that Blizzard publicly posted a list of known non-issues called the "WoW Classic 'Not a Bug' List." For example, hitboxes for the Tauren player race are much larger than those of other races. In a modern game, this would be seen as a serious balance issue (see: Apex Legends). But it's what vanilla WoW was like, so it has been faithfully reproduced.
Actually, I understood perfectly, but I don't think having to be subscribed 2 weeks before go live actually matters when you're expecting to be subscribed for 6 months or more. Those are the people who will care what their name is anyways. IMO, this is more fair. I'm going to be playing this for between 6 months to a year solid at least. Other than some life changing event, I'd be shocked if that didn't happen. I'd rather compete against a smaller pool of players for my names rather than everyone on go live.
Allied Races Overview Everything about Allied Races, new playable races in World of Warcraft: Battle for Azeroth, including unlock requirements for each race, Heritage Armor, customization options, and speculation when they are playable. Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Azerite Armor Overview and FAQ Everything known about Azerite Armor and Azerite Traits in Battle for Azeroth including what Heart of Azeroth Level they unlock and how to respec them using an Azerite Reforger. The Battle for Lordaeron - Introductory Battle for Azeroth Quests This guide is an overview of the Battle for Lordaeron scenario, including a walkthrough from both Alliance and Horde points of view. Wowhead's Guide on How to Play World of Warcraft The basics of getting started in World of Warcraft as a brand-new player. Game installation, character creation, how to move, and complete your first quest.
I don't think you really understand what my concern with this is. I'm not talking about needing it now. I'm talking about just a fair shot for everyone to grab what they want. To me, a fair way would be to just let people make their characters on launch day. But with what they are doing, they are essentially using a "pay to win" approach to getting popular names. You have no chance to grab a name like Arthas on launch day now. So let's say you are a former vanilla player like me who has no interest in the retail WoW. We are now forced to pay for 2 weeks of subscriptions just to pick a name we want.
To celebrate World of Warcraft’s 15th anniversary, Blizzard is planning to release an authentic recreation of its early days with WoW Classic. Players will be able to explore Azeroth as it originally was before the release of WoW’s many expansion sets. Initially it’ll feature encounters like Molten Core, Onyxia and Maraudon at launch and will see more content rolled out as the game goes on (such as Alterac Valley, the Ahn’Qiraj War Effort and Naxxramas). It’s not just the world that’s reverting to its classic form either – the combat mechanics, skill trees and character models will be as they were in the original too.
While I don’t know how meaningful the number will be compared to the number of players there will be at launch, having the sub requirement gives you a better idea that everyone who signs up is probably serious about playing. If everyone can make characters for free then there will be a lot of people that aren’t actually gonna play and meaninglessly inflates their numbers. This also presents the bullshit problem that somebody that never intended to play takes your name without having ever subbed. Which also introduces the thing that would 100% happen (and still probably will tbf, but less likely and slightly less sheisty in any case) that people will claim names to sell.
† In the form of electronic Canadian Tire Money® (CT Money®). You cannot collect paper Canadian Tire Money on bonus offers. Any bonus multiplier is based on the base rate of collecting CT Money. Not all items sold at Canadian Tire earn CT Money. The offered rate is exclusive of any bonus or promotional offers or redemption transactions. CT Money is collected on the pre-tax. Bonus CT Money collected from online orders will be applied to the member’s Triangle Rewards™ account within 5 weeks of the purchase date. Terms and Conditions apply. Visit https://triangle.canadiantire.ca/en.html for more information.
Most people who have spent years playing massively multiplayer online games will tell you that there's something special about the first one you played, too—and WoW was the first for many people. You can become so swept up in the uniqueness of your first experience that you overlook many flaws. It's likely many look at WoW Classic with rose-colored glasses, just as many simply forgot which features were added when. And some of today's WoW players may be too young to have even played vanilla WoW as it once was. 

‡‡Shipping fees apply. Shipping fees and delivery times vary depending on location, size and weight of the item(s) and is only available within the province of the Canadian Tire retail location (“Store”) from which the item(s) was purchased. Bulk items will only be delivered within a 100km radius of the Store. Not available in Recontre East, NL. Conditions and restrictions apply. Visit https://www.canadiantire.ca/en/deliver-to-home.html for more information.
Some players have been surprised by these apparent flaws—even players who have been eagerly awaiting WoW Classic's release based on fond memories of vanilla WoW. In truth, it has been so long since WoW first released, players' memories may not always be accurate. Some details might be fresh, but others might be lost in time, and it's those lost details that could surprise players revisiting the original experience in WoW Classic.
Some players have been surprised by these apparent flaws—even players who have been eagerly awaiting WoW Classic's release based on fond memories of vanilla WoW. In truth, it has been so long since WoW first released, players' memories may not always be accurate. Some details might be fresh, but others might be lost in time, and it's those lost details that could surprise players revisiting the original experience in WoW Classic. 

‡‡Shipping fees apply. Shipping fees and delivery times vary depending on location, size and weight of the item(s) and is only available within the province of the Canadian Tire retail location (“Store”) from which the item(s) was purchased. Bulk items will only be delivered within a 100km radius of the Store. Not available in Recontre East, NL. Conditions and restrictions apply. Visit https://www.canadiantire.ca/en/deliver-to-home.html for more information.
The World of Warcraft is going back to its roots with WoW Classic. Giving players the chance to return to the game as it was around the time of its launch, WoW Classic is set to launch worldwide on August 27. However, ahead of its imminent release, the team at Blizzard are offering a closed beta test for WoW Classic, and we’ve got all the details players need to jump in on the action.
I don't think you really understand what my concern with this is. I'm not talking about needing it now. I'm talking about just a fair shot for everyone to grab what they want. To me, a fair way would be to just let people make their characters on launch day. But with what they are doing, they are essentially using a "pay to win" approach to getting popular names. You have no chance to grab a name like Arthas on launch day now. So let's say you are a former vanilla player like me who has no interest in the retail WoW. We are now forced to pay for 2 weeks of subscriptions just to pick a name we want.
I have played World of Warcraft and blizzard games alike since I was 10 years old, it all started back in Diablo, StarCraft and Warcraft days. I love all Blizzard releases and would be honored to be a part of the closed beta for the Classic release and will definitely be turning in my free time for World of Warcraft more as I am suuper stoked to play! FOR THE HORDE!
Hey folks! I’ve got a small update here to help quell some of the rumors and let you know where we are at for WoW Classic. We recently began a phase of internal employee alpha testing. The new build data that many of you have been discussing over the last few days is simply part of this process. Phases like this allow us to test out the game content along with other functionality that will be used in the live game, like logging in through the Blizzard Battle.net 175 App.
* Financing available is "Equal payments, no interest" for 12 months (unless otherwise stated) available on request, on approved credit on purchases of $200 or more (excluding gift cards) made with your Triangle credit card at Canadian Tire. Interest does not accrue during the period of the plan. You must keep your account in good standing to avoid interest at your applicable regular annual rate on the plan balance. No administration fee. For full terms and conditions visit https://www.canadiantire.ca/content/canadian-tire/en/customer-service/policies.html#termsandconditions.
WoW Classic seeks to recreate the "vanilla WoW" experience—that is, WoW as it existed before a series of seven game-altering major expansion packs from 2007's The Burning Crusade to 2018's Battle for Azeroth. To achieve this, Blizzard has rebuilt the game based on archived data from back in 2005 and 2006 (patch 1.12 is the goalpost—the current game is on patch 8.1.5). The company has committed to meticulously presenting the experience exactly as it was back then—warts and all—with only a small number of unavoidable or critical changes.

I have played World of Warcraft and blizzard games alike since I was 10 years old, it all started back in Diablo, StarCraft and Warcraft days. I love all Blizzard releases and would be honored to be a part of the closed beta for the Classic release and will definitely be turning in my free time for World of Warcraft more as I am suuper stoked to play! FOR THE HORDE!
Hey folks! I’ve got a small update here to help quell some of the rumors and let you know where we are at for WoW Classic. We recently began a phase of internal employee alpha testing. The new build data that many of you have been discussing over the last few days is simply part of this process. Phases like this allow us to test out the game content along with other functionality that will be used in the live game, like logging in through the Blizzard Battle.net 175 App.
Good news, Warcraft fans – WoW Classic‘s release date has been revealed as August 27, and an invite-only closed beta test will begin tomorrow, May 15. Current World of Warcraft subscribers can opt-in to an invite-only closed beta test. This is the first firm info we have been given on World of Warcraft Classic since we first reported on it back in March of this year.
Most people who have spent years playing massively multiplayer online games will tell you that there's something special about the first one you played, too—and WoW was the first for many people. You can become so swept up in the uniqueness of your first experience that you overlook many flaws. It's likely many look at WoW Classic with rose-colored glasses, just as many simply forgot which features were added when. And some of today's WoW players may be too young to have even played vanilla WoW as it once was.
The argument for this is simple: what makes classic WoW great to one player might be different from what makes it great for another. And who are Blizzard's designers to say which old features were just good or bad design for each player? It's an approach that shows Blizzard believes (at least to some degree) that WoW doesn't just belong to its creators but to its fans. That struggle between authorial intent or game design orthodoxy and "the player is always right" is at the heart of many of gaming's big contemporary controversies. But so far, Blizzard seems committed to its plan with regard to WoW Classic.
The name reservation is fair too, i would be pissed if some kid messes with trial accounts or dad buys 1 month sub cause he was good boy and creates 3 characters with random names and never plays with them above level 10. There is some chance one of these random names will be yours. Now, there will be s*itload of people playing and messing with classic in starting zone, first 2 weeks till they get bored or its nothing they have imagined. I guess its only fair, people who will commit to classic have a fair chance to take their iconic names, and jump into azeroth with all their nostalgia and memories, or jump in adventure ahead of them.
2. the only gear that was easily attainable sort of was the old level 60 pvp sets. if the classic servers stay locked in progression of any expansions then grinding the PvP gear for both pvp and raiding would be the top choice in casual play. "IF" they implement the LFG and LFR tools for the 16-40 man raids, heh it would be very interesting, otherwise get use to Trade chat being filled with PuG raid groups looking for people, because that was the norm back in the day.
The name reservation is fair too, i would be pissed if some kid messes with trial accounts or dad buys 1 month sub cause he was good boy and creates 3 characters with random names and never plays with them above level 10. There is some chance one of these random names will be yours. Now, there will be s*itload of people playing and messing with classic in starting zone, first 2 weeks till they get bored or its nothing they have imagined. I guess its only fair, people who will commit to classic have a fair chance to take their iconic names, and jump into azeroth with all their nostalgia and memories, or jump in adventure ahead of them.
I mean, look, most vanilla WoW players are now in their late twenties and thirties. A few bucks doesn't mean much to us, and I certainly don't care about it. But it's just the way Blizzard is going about getting the money out of our pockets. There's just no reason to have a reserve name feature at all other than to get those extra few dollars from people who aren't subbed.
I mean, look, most vanilla WoW players are now in their late twenties and thirties. A few bucks doesn't mean much to us, and I certainly don't care about it. But it's just the way Blizzard is going about getting the money out of our pockets. There's just no reason to have a reserve name feature at all other than to get those extra few dollars from people who aren't subbed.

Good news, Warcraft fans – WoW Classic‘s release date has been revealed as August 27, and an invite-only closed beta test will begin tomorrow, May 15. Current World of Warcraft subscribers can opt-in to an invite-only closed beta test. This is the first firm info we have been given on World of Warcraft Classic since we first reported on it back in March of this year.

×